#ifndef ROBOTPLAYER_H
#define ROBOTPLAYER_H

#include <QObject>
#include "player.h"

class RobotPlayer : public Player
{
    Q_OBJECT
public:
    RobotPlayer();
    RobotPlayer(const QString&name,QObject*parent = nullptr);
    //使用父类的构造函数
    using Player::Player;
    //实现虚函数
    void  PlayCard() override;
    void  CallLander() override;
};

#endif // ROBOTPLAYER_H
